Create Unique Percussion Beats with the Beatscape Factory Content In SONAR X1: Part 2; ProChannel

In Part 1 of this blog series, I highlighted the basic information to get the Beatscape content going in SONAR X1 Producer  without using the Beatscape program.  If you read that post and starting working a bit with the Beatscape content you probably found out that there’s some really good samples in there from which to draw.  In this post, I will dive into a few tips and techniques and focus in on The ProChannel to show how fast and easy it is to create a more tailored sound with Beatscape content (and any other sample based content for that matter.)

For me and my style of music production, it’s all about layers and a multi-dimensional vibe.  I started out like a lot of folks, on 2” tape and followed a lot of rules, but in this new digital era I rely more on my ear than I do on following fundamentals.  Don’t get me wrong, I think it’s more important now than ever to understand the fundamental concepts of recording and producing music, but it’s also just as important to rely on what you are hearing in relation to what you are going for.  Sometimes I will start out with something that sounds quirky or not pleasing to the ear; a person in the room will look at me like I have two heads, and then within minutes they don’t even recognize what I started with.

I like to blend multiple elements together to create a “part.”  In this video example by simply using the Beatscape content and The ProChannel, I will take 8 samples that sound cluttered together, and then shape them into one interesting loop that will sound more professional than where it began.

1.)    I started with the basics by finding 3 kicks I liked, and 3 snares [snare and claps] I liked and shaped both using the ProChannel so that they worked well together as a groove.  As you will notice, working with the ProChannel is lightning fast in terms of a workflow; everything is right there so there’s no inserting plugins or switching back and forth between screens and menus.

2.)    I then arranged the snares and claps using the Smart Tool so that they created a unified part.

3.)    Next, I added top loops to add depth and dimension to the groove.  As you will hear, when these loops are first pulled into the mix they are very prominent and overbearing.  Again using the ProChannel I was able to quickly sculpt these top loops to add character to the groove as a whole.  Using the Smart Tool once again, I copied over one of the loops and reversed it to set up a dramatic effect.

4.)    Finally, using the ProChannel I called up a mastering Preset which instantly added thickness, volume and control over the whole new loop.

In this video you will see and hear not only how great the Beatscape content is, but also how powerful the ProChannel is in terms of sound, workflow, speed and ease of use.  There’s a solid reason behind the fact that SONAR X1 is buzzing in the music industry.  There’s no other DAW on the market that covers the territory of SONAR X1 Producer.  If you are serious about music creation and production, go to our Dealer Finder here and pick up an investment in yourself and your future; The SONAR X1 Production Suite.

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SONAR X1- The DAW that plays well with others

Whether you’re mixing down or pulling individual tracks for use with a collaborator, SONAR’s flexible export options make the process fast and simple. (more…)

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How to edit multiple MIDI notes simultaneously with the Event Inspector in SONAR

Did you know that you can use the Event Inspector to easily edit multiple data events (such as MIDI notes) simultaneously?

In SONAR, right-click the Control Bar and choose Event Inspector Module to make the Event Inspector visible. If you don’t see it appear, you may need to hide some of the other Control Bar modules. Next, select some data (such as a group of MIDI notes) and then click a field in the Event Inspector. Either type in a new value or click the spin controls to change the value sequentially.

In addition, you can use modifiers (+/-) to change values. For example, if you want to add 23 to a velocity value of 37, type +23 for the Vel parameter and SONAR will automatically change the value to 60. The plus and minus modifiers work for all parameters, but the Vel (velocity) and Duration parameters can also accept a percentage for scaling values. For example, with 100% representing the current value, if you want to lengthen selected notes by 20%, enter 120% for the Duration value. If you want to shorten the same notes by 20%, enter 80%. For even more details and to see the Event Inspector in action, check out the following video. Versions 8.5 (and earlier) as well as X1 (and later) are covered.

Cakewalk SONAR – Event Inspector Editing video (With Ads)

And for full SONAR coverage, check out the SONAR X1 Power! book now available in the Cakewalk store.

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Recording guitars- A survival guide pt2: Microphones, your DAW’s ears

In part two of the series let’s take a look at another crucial element for recording guitars, the microphone.

Just as a speaker plays a large role in the sound of an amp, the microphones used to record it are just as important to getting that tone into a recording. And just like speakers, all microphones have a different sound. Huge differences in sound can be heard even in mics that sell for the same price so experimentation is key when looking for a mic (or mics) to capture your golden tone. (more…)

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How to Create Deluxe SlapBack Echo Using Channel Tools in SONAR X1

I love to use mono slapback echo to support lead vocals or guitar solos. This classic effect has been used for decades and continues to be an important music production technique. Slapback has its roots in reel to reel tape and is characterized by the vocal or guitar part mixed with a single, audible echo.
While, you might associate this effect with late 50′s rockabilly, slapback echo is probably more common than reverb on modern pop and rock mixes. I often use a slapback delay along with other beat synced stereo delays as an important part of a lead vocal sound.

One of the quickest and easiest ways to set up a master slap-back delay effect in SONAR X1 is to use the Channel Tools effect. Channel Tools is the swiss army knife of effects offering a range of stereo imaging tools that are more handy than glamorous. For this application it’s the simple left and right delay controls that get the job done with minimal complexity.

Here is the setup:

1. Create a bus channel and insert the Channel Tools effect. Label the bus “Slapback”

Channel Tools

(more…)

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QuadCurve EQ Demystified

If you’re a SONAR X1 user then you’ve probably already seen that the free SONAR X1d update has been released for all versions of SONAR X1. And if you’re a SONAR X1 Producer Expanded user, then you’ve probably already noticed that you’ve got a shiny, new EQ in the ProChannel called the QuadCurve EQ.

However, you might be wondering what exactly the deal is with the new EQ and and what the differences are in the four modes.

                Hybrid                           Pure                            E-Type                        G-Type

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Leading the DAW industry with Windows technology and education for music production

Music productionSONAR X1 continues to be the leading the digital audio workstation for the Windows platform for many reasons. For 25 years Cakewalk has focused almost exclusively on development for Windows operating systems and Windows based computer technologies (see our section on SONAR X1 leading technologies for more information). While cross-platform DAWs may seem like a great option if you are not sure which platform you want to run, those who have chosen to use Windows will appreciate the hardwork and dedication by the Cakewalk development team to fine tune SONAR for Windows. This is one of the most cited reasons as to why SONAR dominates on the Windows PC platform. But today, I want to discuss another reason why Cakewalk is a leader in the industry.

Since 2010, Cakewalk has made a commitment to educating all levels of Cakewalk customers on music production. At Cakewalk, we think that post-sales activities are just as important as pre-sales ones, and nothing is more import than making sure users understand and enjoy the software they are using. (more…)

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How Building Cost Effective Acoustic Treatment for the Music Studio Will Help Your Music Production; Part 3: Wall Panels

[Click on any picture for higher resolution] For the last couple of weeks I have been writing about how I’ve been building custom acoustic treatment panels for my new project studio which is running SONAR X1 Producer Expanded.  I started with the sound cloud over the mix position and then showed how I basically cut out all the corners of my room (a square room unfortunately for me) by building corner traps.  This week I’ll dive into probably the most important component; the wall panels.

The wall panels are really important for me for a few reasons.  (1.) They absorb the first sound reflection from the speakers so that the frequency waves are tamed down, and (2.) They absorb the sound in the room in general to control echo and reverberation.  I do a bit of professional moonlighting work on the side including songwriting/production for ESPN Sports Center as well as other commercial stuff, so it’s important for me to have a controlled environment to listen to my mixes and productions on SONAR so that what I deliver is the real-deal.  As I stated before, it’s pretty much impossible to create a perfect listening environment unless you are building a room from scratch (floating room, sound proofing inside the walls, etc…,) but it is possible to greatly improve your surroundings.  In my own opinion, I think the way to look at it is to figure out what it is you are trying to accomplish before you purchase or build anything.  I think some of the important questions to ask are:

*How much can I afford to put into the project?

*Is it important for the place to look professional?

*Will a vibed-out room make you or whoever is using the room feel more creative?

*What are the basic sonic trouble elements to the room?

*Will the room be used for mixing or recording?

*What genre of music will the room be used for (i.e.> Hip-hop with a lot of low end, Jazz, etc…) (more…)

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CakeTV Live: Video from the Feb 23 2012 SONAR X1 Webinar – Music Production Part 1

Recorded live at Center Staging in Burbank, CA, Cakewalk’s Seth Perlstein and Brandon Ryan bring you the inaugural broadcast of CakeTV Live. Sit back, relax, and hang out as Seth and Brandon show you music production tips, tricks, and techniques in SONAR X1 Producer Expanded, including what’s new in X1d.

Upgrade to SONAR X1 to follow along.
Or download your free trial today!

[UPDATE:]  Please join us for the second installment of CakeTV Live on April 26th at 2:00pm PST. Cakewalk’s Brandon Ryan and Seth Perlstein will be on hand to answer questions and show tips, tricks  and production techniques using the award winning SONAR X1. In addition to latest news, we’ll delve deep into SONAR X1 using a live musical production demonstration as the centerpiece. Brandon will take the driver-seat on this one showing the capabilities and production techniques involved in creating a short, instrumental, musical cue.

URL: http://www.rolandus.com/go/cake_tv/

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Meet a Rep Returns as Cakewalk JAM Session – Just Ask Me!

For the past several years our Meet a Rep events have been a fantastic alternative to the traditional clinics and scripted demos that have, for the most part, gone the way of the dinosaurs in our industry. Rather than being rehearsed demos, Meet a Rep days were more of a casual hangout where we would show you whatever you wanted to see in SONAR.

Cakewalk's Seth Perlstein hosting a JAM Session at PMT Leeds in Leeds, England

(more…)

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