“My first mix sounds awesome in my car!”
Said no producer ever…
Every producer and mixer knows the struggle; the infamous car test. You know the drill. You print a near-perfect mix in your home studio and then bounce it with the label, “FINAL MIX_wav” and send it to your phone. You can feel the excitement, energy and anticipation of releasing your masterpiece into the world…and then you step into your car.
The nervous sweat drips down your back and your ears are clogged from hours of non-stop mixing. You press play and immediately regret not going to law school. OK…maybe it’s not that bad but straight from the bat you know your mix isn’t translating well in your car stereo or even the cheap earbuds that came with your phone. You are not alone.
Why does my mix sounds so terrible in my car?
Low mids are muddy, too much reverb, vocals are drowned out, guitars are overly bright and drums sound like they were recorded with a potato. These are some of the common things most producers face when playing their tracks on consumer level systems. The problem with most car stereo systems is bass frequencies being confined to such a small space. If you ever stood outside a closed car blasting loud trap music, it’s usually the bass that you hear over anything else. This is naturally due to bass frequencies featuring waveforms that are thicker and therefore easier to escape.
So how do we fix this and make sure your mixes sound great everywhere? A good start would be to understand how various bands of frequencies “feel” in your eardrums while listening to your favorite professional mixes in your car or using cheap earbuds.
Balance is key
The secret to mixing isn’t the plugins or gear you’re using. Some mixes for major releases today are made entirely in the box. A track off Kendrick Lamar’s new record was made on an iPhone. In other words, gear is NO excuse! A great mix begins with a great song, killer arrangement, solid performances and transparent recordings of this recipe. This is the most important part of music creation so make sure you don’t rush past this! Once you have those lined up in to go in your concoction, where to next?
If you’ve ever recorded a band or played in one, you know the best bands know how mix themselves as opposed to turning up to 11 and causing tinnitus. To make a great mix, balance is everything. This includes adjusting basic levels and panning. If you aren’t hearing the vocal clearly in your mix, consider bringing down other mono elements such as bass or kick down rather than turning the vocal up. In most cases, getting your bass and kick in place prior to everything else would build a solid foundation
When you’re mixing, you are essentially painting a picture like Bob Ross. If Bob put 20 happy little trees in the center of the painting, that wouldn’t make sense. Likewise, take full advantage of the stereo field and spread elements across to achieve balance. Say in your arrangement, a lead guitar playing 1 part and rhythm guitar or acoustic is strumming away, try hard panning the elements against each other. Same goes with rack and floor toms, overhead mics and background vocals.
*Pro tip; experiment with high passing these hard panned elements equally up to maybe 150 hz to remove unwanted bass frequencies that might otherwise muddy your mix. Depending on your style of music, you may want to filter even higher to maybe 300-400 hz for a commercial minded mix. Be careful though, filtering to high might remove some of that much-needed natural “warmth” in your mix.
In most car stereo systems, it’s hard to tell exactly where every element is coming from. Bass is more so felt than heard and good mixes features vocals that are held together by other instruments. Through headphones or monitors, the stereo effect is a little more obvious but how do you translate that in your car?
EQ like a barber
Every good barber or hair stylist cuts hair and “cleans you up”. Barbers don’t add hair or that would be weird.
Mixing the low-end (20hz-350hz) of your music is crucial to achieving a good mix. This “low end” most consists of your bass instrument and kick drum. The kick drum usually can be felt around 100 Hz where the punch lies. The “click” or the batter of the kick is usually a bit higher but it’s only a matter of taste and judgement if you want that in your mix. To make room for the kick, consider carving out semi wide cut around 100-150 hz in your bass instrument to make room for you kick to speak.
As a general rule of thumb, cuts or surgically removing resonant frequencies is better than adding bands using EQ.
Depending on your genre of music, you are essentially painting an atmosphere for people to listen to. This is where your wet and dry balance come to play with reverb and delays. In most cases, delays are more handy in glueing together elements together as opposed to drowning things in reverb unless of course you are Sigur Ros. Make sure you use post delay/reverb EQ on your auxes so you aren’t adding unwanted low-end or too much high-end. This can slowly add up over time and really cloud your mix.
The most spoken of mixing tip of all is referencing. Many mixers swear by it and some brush it aside as being unoriginal. Regardless of good you feel your mixing is, referencing will only elevate your mixes by establishing an objective standard for how a song in your genre should sound like. A/B your tracks with various tracks that capture the essence of what you’re aiming for. Not only A/B for certain elements but pay attention to how your mix “feels” compared to a song mixed by Chris Lord Alge or Andrew Scheps. The bass may hit you a certain way or the mids may feel stereo-ized.
Tieing it all together
Your mix-bus aka submaster will be your last checkpoint before any post-mix mastering. If your mix up until this point has life to it, this is where you glue everything together with some magic sauce. For starters, use some gentle EQ to clean up places using tight cuts with no more the -2db in gain. After this, you can use some bus compression glue your mix together. Try experimenting with any compressors that offer wet to dry ratio. At this point, you can dare to use some multi-band compression. Be warned though; multi-band compression is not for the faint of heart and can either make or break your mix. If you are sending off to a mastering engineer, you may not even need it but if you are planning on finishing it yourself, consider tightening the low mids (200-500 hz) and mids (1khz-5khz). These are the frequencies where you’ll have to most trouble with in car stereo systems. Evening out these sections with compression without completely scooping them out may help any extraneous resonant notes from spiking through.
So the question remains…does the car test still matter?
And the answer is yes.
At the end of the day, most people are going to listen to your music on car stereos, inexpensive earbuds or even computer speakers. The goal is not to making a perfect mix but to make sure the song speaks regardless of setting.