SONAR X1 user Tim Wynn is the Quintessential modern day composer/producer, and a rising Hollywood name whose diverse portfolio includes feature films, television series, documentaries and video games for major clients such as ABC, Activision, Electronic Arts, Fox, Fuji, Marvel, Sony, THQ, Universal and Warner Bros.
With several globally successful franchises already to his credit ranging from blockbuster video games such as Command & Conquer, Dungeon Siege, GUN, The Punisher, Red Faction, The Simpsons and Warhawk to adding to the sound of the hit television series Supernatural, Tim Wynn is gaining international recognition as a leader in a new generation of highly talented and versatile composers. His recent releases include Fox Digital’s debut release, the comedy-horror web series Wolfpack of Reseda; the world’s first 3D television series Tokyo Control; the hit drama series Lucky Seven for Fuji TV, and 2K’s The Darkness II, the action-horror video game based on the best-selling Top Cow comics.
The Darkness II is the sequel to the critically acclaimed 2007 release The Darkness. Inspired by the popular comic book series produced by Top Cow Productions, Inc., The Darkness II is an intense first person shooter that puts you in the role of Jackie Estacado, don of a New York crime family and wielder of an ancient force of chaos known as The Darkness. (more…)
Congratulations to Bobbi Tammaro (aka “Funkee Boy”) who is seeing some great Billboard charting success with his new self-produced/mixed full-length album titled “Philosoulphy” which was created entirely in SONAR. The album is also currently the #1 most selling Smooth Jazz CD in the world on CDBABY.COM. Bobbi has an interesting SONAR story and is also a great example of the sign of the times in the modern day music industry.
For a long time, Bobbi was that guy behind the scenes; the guy that created, as well as put together great music for other major artists such as Tadros, Tenderoni and Leila. Exclusively using SONAR, he also found his way to mainstream song-placement success on shows such as (more…)
There’s no doubt that SONAR X1 comes with a lot of great content, but one component that I think is sometimes overlooked is the Beatscape content. Beatscape originally came with SONAR 8 and it’s a great sampler machine for mixing and mashing up content. And now with the power of the Browser, Drag and Drop and the ProChannel, anyone who is looking to make creative drum beats that really stand out from the crowd can utilize all this content right at their fingertips in SONAR X1.
The Beatscape content is great for creating drum tracks from scratch, or embellishing existing drum tracks. Whether or not you have Beatscape installed does not affect the ability to utilize this content in X1. In fact I prefer to use the content in X1 without Beatscape at all. Here’s how easy it is to utilize the Beatscape content.
1.If you do not have Beatscape installed, copy all of the “Beatscape Factory Content” from your SONAR X1 install disc or from the file in your download purchase and place it somewhere on your hard drive.
*If you do have Beatscape installed, you will navigate to the Beatscape Content folder in the next step. Your Beatscape folder is usually in these locations depending on whether or not you are running a 64bit system:
If you are running a 32bit system of Windows:
“C:\Program Files\Cakewalk\Beatscape\Library\Beatscape Factory Content\” or you can search for the folder easily in Windows.
If you are running a 64bit system of Windows:
“C:\Program Files (x86)\Cakewalk\Beatscape\Library\Beatscape Factory Content\” or you can search for the folder easily in Windows.
2.In the SONAR X1 Browser, navigate to where the “Beatscape Factory Content” folder is and save that location by simply clicking the “save content location preset” button. You can also rename this location by double-clicking inside the text rectangle.
3.In the “Media” tab, make sure Auto Preview, Preview at Host Tempo and Loop Preview are all checked.
4.You can preview any loop by clicking on it. With the Beatscape content file system; the word “combo” is used in the files that have the complete loop. The great thing about this content is that for most loops, the parts are broken apart so you can use them all together for the complete “combo” loop, or you can pull in just single elements of the loops. When pulled in separately you can combine them with other loops or you can pull them all in and then layer them on separate tracks.
5.Experiment with different individual loops by simply dragging and dropping them into the track view and layering them on different tracks.
You can get quite creative with the Beatscape content, and it’s just another quick and simple way to get up and running fast on SONAR X1. Next week I will show some of my favorite tips and techniques to get unique sounds from the Beatscape content using the ProChannel and other effects.
Some artists spend more time trying to catapult their image into the status spotlight than they do actually creating music. Some artists lay low under the radar diligently doing their thing. In this day and age, there really is no right or wrong way to be an artist in the music industry, you just have to do what you do best and run with it. If the content is great, it will find its way.
A great artist example of this notion in my book is SONAR X1 Expanded user Jon Lee. Working and residing in Santa Monica, Jon Lee lays low under the radar while creating music and sound-scapes for some of today’s most popular “verite” style TV reality shows. If you have seen the show Cops, than you are probably familiar with one of the most prominent production companies in the biz, “Langley Productions.”
A 3 Part Resource for D.I.Y. Acoustic Sound Treatment and Room Development
As a conclusion to my series on Building Cost Effective Acoustic Treatment, I wanted to put a link to all three articles in one place along with a “before and after” video. I also wanted to put this up on our forum in one place in case anyone has any questions about what I did with my studio. If you are planning on trying to save some money by building your own acoustic treatment panels these three articles are worth reviewing.
The effort to build all this acoustic treatment was not minimal, but well worth it. Besides saving a lot of money I was able to customize the panels so that they fit the room well. Using the QuadCurve EQ which comes with SONAR X1 Expanded is where I can really tell the difference in my environment. The QuadCurve EQ is very advanced and allows the user to surgically taylor frequencies. Now that I have my room treated properly, I can really hear the difference between the EQ modes.
So the first step is to get going with a version of the SONAR X1 family, and then do your homework and figure out the best listening environment FOR YOU.
Award winning SONAR user – composer/producer Shawn Clement is at an exciting point in his “intense” career:
His credentials and track record have allowed him to open an office/SONAR studio at the heart of Paramount Pictures.
He just had a major successful event at The Kennedy Center in DC where his music was premiered during “A Tribute to the Wounded Warriors.”
On July 29th he will be hosting a score party at Paramount Pictures for his original music in “Quantum Quest, A Cassini Space Odyssey 3D.”
Little did he know, when in 1996 Shawn Clement took on a “gig,” that he would be stapling a movement to the universe’s musical bulletin-board. “Reality TV – what’s that? Who’s going to take interest in that?” These were some of the questions flying around the conference rooms of major television networks back then. Well it just so happens that still to this day 95% of us get sucked into the inevitable antics of The World’s Wildest… The World’s Scariest… The World’s Most… You know, those shows that catch your eye when you’re flicking through the channels and catch a quick glimpse of a Corvette being severed in half by a semi-truck; and there it is – wham – a half hour later and you have neither moved from that channel, nor your seat for that matter. (more…)
Posted in Artists, SONAR by Cakewalk on 7 Jun 2010
So how does one of the top television-scoring professionals in the business get to where he is today?
If you’re Jon Lee, first you run a hedge fund for 15 or 20 years…
Huh?
You’ll have to forgive Jon for not taking a more traditional route to the top of the film and television-scoring business. He found his true calling a bit later in life than most. But that hasn’t stopped him from making quite a name for himself in the field.
Although Jon started out in finance, it became a job he ended up “totally hating.” During his last few years in the business, he decided to do something about it and began pursuing his avocation: learning to play music. He took piano lessons, which eventually led him to composing. With the music bug firmly in his system, he soon enrolled at the University of Southern California’s Thornton School of Music, where he studied with many well-established composers.
Jon got his Graduate Certificate in Scoring for Motion Pictures and Television, marking the formal end of his career in finance, and set out to land some initial gigs. He soon connected with fellow USC alum Timothy Michael Wynn, a hardcore SONAR user who co-founded the music production company Sonic Fuel. Jon went to work with Tim and his partner Chris Lennertz for about a year, “’til they kicked me out and said ‘go get a career,’” as Jon jokingly recalls.
Posted in Contests, SONAR by Cakewalk on 14 May 2010
For a 7th year, the Music Technology program at Northeastern University held an electronic music composition contest for high school composers. Students from across the Northeast US compete to receive a cash reward, music production software including Cakewalk’s SONAR Producer and the opportunity to perform their work at a public concert held on the university’s campus in Boston. Along with recognizing local talent, this contest gives Northeastern a great way to promote their Music Tech program, which educates students on the techniques of MIDI sequencing, sound design, audio for video, digital audio mixing and mastering, and the latest methods of delivering music over the Internet.
Congratulations to this year’s budding composers:
Kanki Suzuki
Class of 2012
Greenwich High School, Greenwich, CT
Composition: Rainy Day
Michelle Garcia
Class of 2011
Bay Shore High School, Bay Shore, NY
Composition: Ambient Snow Fall
Posted in Artists, SONAR by Cakewalk on 10 Dec 2009
Composer and dedicated SONAR user, Tim Wynn of Sonic Fuel Studios, scored the music for the new inspirational film, To Save A Life (New Song Pictures), set to release on January 22, 2010. The film promotes the importance of making sacrifices to help others in a time of need. In the movie, Jake Taylor’s life is turned upside down, after a childhood friend’s death, and he is forced to make a decision that could change his life forever.
Posted in Artists, SONAR by Cakewalk on 2 Dec 2009
A master of the digital arts, Justin Lassen continues to dominate a new realm of creativity, composing music to computer-generated graphic art. With the help of his PCAudioLabs digital audio workstation with an Intel Core i7 processor, SONAR 8.5 and various media editing tools, Justin gives life to the one dimensional art forms.
Recently, Justin released Synaesthesia, a series of his latest works which has gained high acclaim throughout the fine art and technology industries, even landing him a spot in Intel’s Visual Andrenaline magazine. Synaesthesia matches Justin’s hauntingly beautiful music with still images created by well-known graphic designers including Alex Ruiz (The Simpsons) and Nykolai Aleksander.
After 4 years in the making, Justin introduces his first dual-disc limited edition collector’s album, Synaesthesia II (Nihil Records / Big Cartel), featuring 2 hours and 38 tracks of pure genius*! This new album compliments some of Justin’s best works with world-reknown CG artists. Visit the Synaesthesia Myspace page to hear a sampling of tracks from Synaesthesia II.
* Purchase one of the first 200 copies and your CD will be hand signed by Justin!