Netbooks are quickly gaining ground as the viable computing option for everything, from checking email to recording and producing music. The folks at Netbooknews.com were on hand at the recent Game Developers Conference in San Francisco, California to chat with Cakewalk’s Seth Perlstein about the forth-coming release of the SD-50 Mobile Studio Canvas and it’s netbook compatibility:
It’s USB-powered, comes with over 1000 sounds and effects, and includes it’s own DAW for Windows users, the SD-50 is a great interface for the musician on the go.
Cakewalk’s Seth Perlstein was on hand at the annual Game Developers Conference in San Francisco, California to demonstrate SONAR’s role in sound design and sound editing for video games.
In the video above, Seth shows how to sync sound effects to video clips using SONAR 8.5’s Audiosnap time-stretching tool with the V-Studio 700 console as a DAW controller. Learn how to create your own sound effects using Cakewalk’s new A-PRO 300 keyboard along side SONAR 8.5’s arsenal of instruments and effects including Session Drummer 3, Rapture, and Perfect Space convolution reverb.
Slow and steady may win the race but it does not make creating music on the computer any easier!
Accelerate your music-making experience on the PC with more power and better stability, check out Intel’s new Core i7 Extreme Edition Processor. Code-named “Gulftown” the Core i7 980x is the first 32nm, six-core processor with 12 computing threads! In short, it brings a whole new level of performance to your computer’s workload. See the video below, produced for the Core i7 980x’s launch, at last week’s Game Developers Conference in San Francisco, CA.
“The Core i7 Extreme and SONAR 8.5 equals UNBELIEVABLE performance.”
Cakewalk Product Specialist Seth Perlstein chats with Into Tomorrow’s Dave Graveline at the 2009 Game Developer’s Conference in San Francisco, California. Into Tomorrow is a syndicated radio program featuring the latest developments in consumer electronics and technology. Over 100 AM & FM radio stations across the US, on Sirius / XM satellite radio and around the world broadcast the 3-hour show on a weekly basis. The pair discuss Cakewalk’s role in outfitting video game developers with the best tools to create music for their projects.
Being eyed by the video game industry’s top composers is Cakewalk by Roland’s flagship product in the V-Studio line of integrated software / hardware solutions, the SONAR V-Studio 700.
Winner of the 2009 MIPA Award for Best Recording Hardware and Keyboard Magazine’s prestigious Key Buy Award, the SONAR V-Studio 700 matches SONAR 8 Producer with the VS-700C multi-function control surface and the VS700R V-Studio 100 I/O audio interface which includes Roland’s Fantom VS Hardware Synthesizer.
As the annual Game Developers Conference gets under way in San Francisco, Intel releases a new portion of its website to coincide with their Gaming Industry magazine called Visual Adrenaline. SONAR is one of two featured products on the new site for its superior performance using multicore processors.
Intel’s new site features an article entitled “Composing Audio for Video Games – Art Enabled By Science and Cakewalk Software,” which discusses how the software is used to score and edit audio for games. There is also a solution brief on how to optimize your DAW for superior performance written by Cakewalk’s CTO Noel Borthwick and a video interview with Cakewalk’s VP of Marketing Carl Jacobson and Director of Business Development Gina Garda.
SONAR’s popularity among today’s most-acclaimed video game composers is evident as the new site also hosts interviews with award-winning, SONAR-using composers and audio engineers including Doyle Donnehoo, Shawn Clement, Justin Lassen, Rob King, and Timothy Michael Winn.