Compiling or “Comping” takes is relatively new to sound recording. With the increased ability of technology has come the increased desire to comp with excruciating attention to detail, sometimes all the way down to a syllable or note, to create “The Perfect Take.”
The Acoustic and Electrical Eras (1877-1945)
When audio recording was first introduced, it was an entirely mechanical process. Comping did not exist. In fact, neither did mixing as we know it. Everything was recorded in one take, and level adjustments were made by moving musicians closer to or farther from the horn–essentially the microphone of its time.
In the primitive stages of this recording format, it was not uncommon to have copies of the same record that sounded entirely different. This was because if a band wanted to release 1,000 copies of a song, they would have to record it 1,000 different times, each take resulting in its own uniquely-performed copy. Continue reading The Evolution of Comping
So you just brought home your shiny new dream machine computer with the most powerful CPU, loads of drive space and more RAM then you know what to do with. First thing you do is fire up SONAR to work on a project but wait – you can’t find any of your favorite plug-ins. It’s time to migrate all of your favorite settings, and this handy article will show you how.
The SONAR X series was introduced to the world back in 2010. Since that time, we’ve continued to refine and improve SONAR. Customers upgrading from SONAR 8.5 and earlier are in for an amazing experience. Below we’ve put together the top ten reasons you will love the SONAR X series.
The ProChannel redefines the way you work with the Console View. Each audio track, instrument track, and bus comes with a complete modular strip of analog effects. Even the inspector allows the users to preview a selected track’s ProChannel strip right from the Track View. With the click of a button users can expand this analog mixing console and fully customize it by dragging around the modules, or loading up a ProChannel presets. Load up the Compressors, Tube Saturation, Reverb, Console Emulators, Tap Emulators, and the new QuadCurve EQ Zoom with Analyzer by simply right-clicking.
Remixing is one of my favorite things to do in the studio for many reasons. For one thing the song has been written, so the pressure of writing a masterpiece is off my shoulders. I’m also able to listen to a song from beginning to end; a completed thought, if you will. I get creatively juiced immediately if I connect to it. That’s where the magical third thing kicks in – I get to put my musical stamp on another artist and pay tribute to their work by recreating their art through my eyes. It’s an opportunity to let the world crawl inside my head (scary as that may be) and hear it the way I do. Continue reading Approaching the Remix With Cakewalk Synths – Norman Matthew [MURDER FM]
Film composer and longtime Cakewalk user James Bernhard is a busy man. With films to score and a new music production company to run, it’s understandable. Fortunately SONAR is with him to help get things done right, right away.
After getting his start as a songwriter in Long Island, NY, he made the move to LA to write music for television & film. It was in LA where the musical partnership with four-time Grammy award winning mixing engineer Brian Vibberts and golden-eared mastering engineer Patricia Sullivan (employed by Bernie Grundman Mastering) began. From this, the new company G4H Music Productions Inc. was born.
It’s been quite a ride in the last 2 years for Javier Colon after being crowned the winner of NBC’s hit TV show The Voice. Some highlights include releasing the record “Come Through for You” on the Universal/Republic label, gaining millions of new fans, and touring around the world sharing the stage with artists including Maroon 5, Colbie Caillat and Gavin DeGraw to name a few. It’s rare for an artist like Javier to experience so many facets of the music industry. He is been signed to two major labels, put out his own successful independent music, and claimed the top spot on one of the biggest television shows of our time. But what sets him apart from other artists (besides the obvious) in today’s never ending plethora of supposable talent? I recently got a chance to catch up with Javier in his new SONAR X2 home studio in Connecticut and find out what he’s been up to, and where he’s going. Continue reading Javier Colon, Winner of NBC The Voice Using SONAR X2 for New Record
So Last “NorMonday” I went on a little (ok a lot) about how I approached tracking guitars, before that we tapped on my signature vocal techniques. Now it’s time to get into the foundation of it all, drums. Again, prepare yourself for some left of self-centered techniques.
THE KICK DRUM SUCKS…NO WORRIES, THERE’S AN APP FOR THAT
Seems there’s an app for EVERYthing these days. In the recording world, I like to think of plugins as the “apps.” I’ve been part of approximately 16.25 trillion sessions and not a-one has gone by that I haven’t run into a horrible kick drum sound – clicks, flaps, slaps, flops or just generally sounding like a basketball being dribbled through my mic. The flip-side to these tones of course, is that Gawd-awful weak kick drum that sounds like an egg-beater hitting a pillowcase.
Well I have found a Godsend when it comes to such atrocities….SESSION DRUMMER and AUDIO SNAP!
Drum replacement happens EVERYwhere, ALL the time, so don’t let anyone fool you… the key is knowing how to keep the feel and dynamics alive. I learned a lot about drum replacement from producer Beau Hill (Ratt, Eric Clapton, Alice Cooper, etc.), who took me under his production wing and mentored me on many techniques. In music production, we all strive for the best drum sounds because after all, that is what the rest of the music sits on. Unfortunately, we can’t all afford fancy tracking rooms where the walls move to adjust to the natural reverb. So, many of us at one point or another are slaves to the machine: tracking drums in the jam room, or in mom’s garage next to the washing machine (which is constantly on for some reason). Continue reading Approaching Drums Left of Center with AudioSnap and Session Drummer – Norman Matthew [MURDER FM]
Attention UK customers: We have set-up an amazing offer through June 30th (or while supplies last). When you buy any qualifying Roland hardware, you can add SONAR X2 Studio for only £59. SONAR X2 Studio is a fully-featured DAW that includes all the tools, instruments and FX needed to create professional-sounding music. It’s the perfect partner to your new Roland hardware, especially when you can buy it for just £59, saving £140 on the normal price.
The interesting and never-boring Texas-native front man of MURDER FM, Norman Matthew, will be guest appearing on the Cakewalk blog every other Monday (NorMondays) delivering music production tips, tricks and conditional evilness. As a seasoned producer/songwriter/instrumentalist, he will be delving into his bag of production wickedness to shed some interesting light on how he approached sounds, songs and life in general;)
Recently and fortunately, I had the opportunity to attend MuskMesse in Frankfurt Germany where I demonstrated the powerful workflow of SONAR X2a. Similar to The NAMM Show, MusikMesse brings gear junkies like you and me into one centralized location to discover all the new products for anything-music-creation. The one constituent factor I noticed that sets MusikMesse apart from The NAMM Show is the undeniable international presence; both on the company side, and the consumer side.
I was able to discover some great new products as well as meet some great new artists. One artist that I was looking forward to meeting was composer/producer (and SONAR X2 user) Jochen Flach who is doing some great things on an international level based out of Germany. I was excited to meet Jochen after becoming a fan of his compositions as the music he is creating on SONAR X2 is nothing short of innovative and captivating.
As a member of DYNAMEDION – Germany’s leading game-audio company, he was awarded back in 2009 for the best game soundtrack (for the game ANNO 1404). In addition to usages in games, his music is being used for international promotion-campaigns for movies, TV-series, TV-shows as well as for soundtracks. You can find his tracks on numerous releases for the movie-trailer business of several major companies – all composed in SONAR.
I got a chance to sit down with Jochen in a somewhat controlled environment at MusikMesse and had a great conversation with him about music production, and why he chooses SONAR for his complex music compositions.
Download the SONAR X2 Producer trial today and find out why more and more award winning producers and musicians from around the world are switching to SONAR. The trial is fully-functional for up to 30-days and includes the award-winning Skylight User Interface and the innovative ProChannel.